/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef __MACH_FB_H # define __MACH_FB_H #include /** LC display uses active high data enable signal */ #define FB_SYNC_DE_HIGH_ACT (1 << 27) /** LC display will latch its data at clock's rising edge */ #define FB_SYNC_CLK_INVERT (1 << 28) /** output RGB digital data inverted */ #define FB_SYNC_DATA_INVERT (1 << 29) /** Stop clock if no data is sent (required for passive displays) */ #define FB_SYNC_CLK_IDLE_DIS (1 << 30) /** swap RGB to BGR */ #define FB_SYNC_SWAP_RGB (1 << 31) #define USE_LCD_RESET 1 struct imx_fb_platformdata { struct fb_videomode *mode_list; unsigned mode_cnt; unsigned dotclk_delay; /**< refer manual HW_LCDIF_VDCTRL4 register */ unsigned ld_intf_width; /* interface width in bits */ unsigned bits_per_pixel; void *fixed_screen; /**< if != NULL use this as framebuffer memory */ unsigned fixed_screen_size; /**< framebuffer memory size for fixed_screen */ unsigned flags; void (*enable)(int enable); /**< hook to enable backlight */ }; #endif /* __MACH_FB_H */