#ifndef CLOCK_H #define CLOCK_H #include #include #define CLOCKSOURCE_MASK(bits) (uint64_t)((bits) < 64 ? ((1ULL<<(bits))-1) : -1) struct clocksource { uint32_t shift; uint32_t mult; uint64_t (*read)(void); uint64_t cycle_last; uint64_t mask; int priority; int (*init)(struct clocksource*); }; static inline uint32_t cyc2ns(struct clocksource *cs, uint64_t cycles) { uint64_t ret = cycles; ret = (ret * cs->mult) >> cs->shift; return ret; } int init_clock(struct clocksource *); uint64_t get_time_ns(void); void clocks_calc_mult_shift(uint32_t *mult, uint32_t *shift, uint32_t from, uint32_t to, uint32_t maxsec); uint32_t clocksource_hz2mult(uint32_t hz, uint32_t shift_constant); int is_timeout(uint64_t start_ns, uint64_t time_offset_ns); int is_timeout_non_interruptible(uint64_t start_ns, uint64_t time_offset_ns); void ndelay(unsigned long nsecs); void udelay(unsigned long usecs); void mdelay(unsigned long msecs); void mdelay_non_interruptible(unsigned long msecs); #define SECOND ((uint64_t)(1000 * 1000 * 1000)) #define MSECOND ((uint64_t)(1000 * 1000)) #define USECOND ((uint64_t)(1000)) #define HZ SECOND extern uint64_t time_beginning; /* * Convenience wrapper to implement a typical polling loop with * timeout. returns 0 if the condition became true within the * timeout or -ETIMEDOUT otherwise */ #define wait_on_timeout(timeout, condition) \ ({ \ int __ret = 0; \ uint64_t __to_start = get_time_ns(); \ \ while (!(condition)) { \ if (is_timeout(__to_start, (timeout))) { \ __ret = -ETIMEDOUT; \ break; \ } \ } \ __ret; \ }) #endif /* CLOCK_H */