#ifndef __2D_PRIMITIVES__ #define __2D_PRIMITIVES__ #include void gu_draw_line(struct screen *sc, int x1, int y1, int x2, int y2, u8 r, u8 g, u8 b, u8 a, unsigned int dash); void gu_draw_circle(struct screen *sc, int x0, int y0, int radius, u8 r, u8 g, u8 b, u8 a); #endif