#ifndef _MATRIX_KEYPAD_H #define _MATRIX_KEYPAD_H #define MATRIX_MAX_ROWS 32 #define MATRIX_MAX_COLS 32 #define KEY(row, col, val) ((((row) & (MATRIX_MAX_ROWS - 1)) << 24) |\ (((col) & (MATRIX_MAX_COLS - 1)) << 16) |\ ((val) & 0xffff)) #define KEY_ROW(k) (((k) >> 24) & 0xff) #define KEY_COL(k) (((k) >> 16) & 0xff) #define KEY_VAL(k) ((k) & 0xffff) #define MATRIX_SCAN_CODE(row, col, row_shift) (((row) << (row_shift)) + (col)) /** * struct matrix_keymap_data - keymap for matrix keyboards * @keymap: pointer to array of uint32 values encoded with KEY() macro * representing keymap * @keymap_size: number of entries (initialized) in this keymap * * This structure is supposed to be used by platform code to supply * keymaps to drivers that implement matrix-like keypads/keyboards. */ struct matrix_keymap_data { const uint32_t *keymap; unsigned int keymap_size; }; /** * matrix_keypad_build_keymap - convert platform keymap into matrix keymap * @keymap_data: keymap supplied by the platform code * @row_shift: number of bits to shift row value by to advance to the next * line in the keymap * @keymap: expanded version of keymap that is suitable for use by * matrix keyboad driver * This function converts platform keymap (encoded with KEY() macro) into * an array of keycodes that is suitable for using in a standard matrix * keyboard driver that uses row and col as indices. */ static inline void matrix_keypad_build_keymap(const struct matrix_keymap_data *keymap_data, unsigned int row_shift, unsigned short *keymap) { int i; for (i = 0; i < keymap_data->keymap_size; i++) { unsigned int key = keymap_data->keymap[i]; unsigned int row = KEY_ROW(key); unsigned int col = KEY_COL(key); unsigned short code = KEY_VAL(key); keymap[MATRIX_SCAN_CODE(row, col, row_shift)] = code; } } #endif /* _MATRIX_KEYPAD_H */