// SPDX-License-Identifier: GPL-2.0-only // SPDX-FileCopyrightText: 2012 NVIDIA CORPORATION #include "cbootimage.h" #include "data_layout.h" #include "set.h" #include "context.h" void cleanup_context(build_image_context *context) { destroy_block_list(context->memory); free(context->bct); } int init_context(build_image_context *context) { /* Set defaults */ context->memory = new_block_list(); context->next_bct_blk = 0; /* Default to block 0 */ context_set_value(context, token_redundancy, 1); context_set_value(context, token_version, 1); context_set_value(context, token_bct_copy, 2); return 0; }