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authorSakari Ailus <sakari.ailus@linux.intel.com>2016-06-20 12:53:55 -0300
committerMauro Carvalho Chehab <mchehab@s-opensource.com>2016-09-09 11:07:29 -0300
commit88646d37dabb3df5030df2f877e91cdb313ff63f (patch)
tree28f54e63a2435d88276ce709a832f6637a6eb9e1 /Documentation/media
parentf5176d3807b3dfba3267cc0b6f4ae4915dc1d7a8 (diff)
downloadlinux-0-day-88646d37dabb3df5030df2f877e91cdb313ff63f.tar.gz
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[media] doc-rst: Clean up raw bayer pixel format definitions
- Explicitly state that the most significant n bits are zeroed on 10 and 12 bpp formats. - Remove extra comma from the last entry of the format list - Add a missing colon before a list - Use figures versus word numerals consistently Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Acked-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Diffstat (limited to 'Documentation/media')
-rw-r--r--Documentation/media/uapi/v4l/pixfmt-srggb10.rst15
-rw-r--r--Documentation/media/uapi/v4l/pixfmt-srggb10p.rst8
-rw-r--r--Documentation/media/uapi/v4l/pixfmt-srggb12.rst5
3 files changed, 15 insertions, 13 deletions
diff --git a/Documentation/media/uapi/v4l/pixfmt-srggb10.rst b/Documentation/media/uapi/v4l/pixfmt-srggb10.rst
index 8af756944fd4d..b145c75d19bc7 100644
--- a/Documentation/media/uapi/v4l/pixfmt-srggb10.rst
+++ b/Documentation/media/uapi/v4l/pixfmt-srggb10.rst
@@ -20,15 +20,16 @@ Description
===========
These four pixel formats are raw sRGB / Bayer formats with 10 bits per
-colour. Each colour component is stored in a 16-bit word, with 6 unused
-high bits filled with zeros. Each n-pixel row contains n/2 green samples
-and n/2 blue or red samples, with alternating red and blue rows. Bytes
-are stored in memory in little endian order. They are conventionally
-described as GRGR... BGBG..., RGRG... GBGB..., etc. Below is an example
-of one of these formats
+sample. Each sample is stored in a 16-bit word, with 6 unused
+high bits filled with zeros. Each n-pixel row contains n/2 green samples and
+n/2 blue or red samples, with alternating red and blue rows. Bytes are
+stored in memory in little endian order. They are conventionally described
+as GRGR... BGBG..., RGRG... GBGB..., etc. Below is an example of one of
+these formats:
**Byte Order.**
-Each cell is one byte, high 6 bits in high bytes are 0.
+Each cell is one byte, the 6 most significant bits in the high bytes
+are 0.
diff --git a/Documentation/media/uapi/v4l/pixfmt-srggb10p.rst b/Documentation/media/uapi/v4l/pixfmt-srggb10p.rst
index cc573c959d825..80e345704ae78 100644
--- a/Documentation/media/uapi/v4l/pixfmt-srggb10p.rst
+++ b/Documentation/media/uapi/v4l/pixfmt-srggb10p.rst
@@ -20,10 +20,10 @@ Description
===========
These four pixel formats are packed raw sRGB / Bayer formats with 10
-bits per colour. Every four consecutive colour components are packed
-into 5 bytes. Each of the first 4 bytes contain the 8 high order bits of
-the pixels, and the fifth byte contains the two least significants bits
-of each pixel, in the same order.
+bits per sample. Every four consecutive samples are packed into 5
+bytes. Each of the first 4 bytes contain the 8 high order bits
+of the pixels, and the 5th byte contains the 2 least significants
+bits of each pixel, in the same order.
Each n-pixel row contains n/2 green samples and n/2 blue or red samples,
with alternating green-red and green-blue rows. They are conventionally
diff --git a/Documentation/media/uapi/v4l/pixfmt-srggb12.rst b/Documentation/media/uapi/v4l/pixfmt-srggb12.rst
index b2880df4b22f7..4776f3fb28f12 100644
--- a/Documentation/media/uapi/v4l/pixfmt-srggb12.rst
+++ b/Documentation/media/uapi/v4l/pixfmt-srggb12.rst
@@ -26,10 +26,11 @@ high bits filled with zeros. Each n-pixel row contains n/2 green samples
and n/2 blue or red samples, with alternating red and blue rows. Bytes
are stored in memory in little endian order. They are conventionally
described as GRGR... BGBG..., RGRG... GBGB..., etc. Below is an example
-of one of these formats
+of one of these formats:
**Byte Order.**
-Each cell is one byte, high 4 bits in high bytes are 0.
+Each cell is one byte, the 4 most significant bits in the high bytes are
+0.