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-Heterogeneous Memory Management (HMM)
-
-Provide infrastructure and helpers to integrate non-conventional memory (device
-memory like GPU on board memory) into regular kernel path, with the cornerstone
-of this being specialized struct page for such memory (see sections 5 to 7 of
-this document).
-
-HMM also provides optional helpers for SVM (Share Virtual Memory), i.e.,
-allowing a device to transparently access program address coherently with the
-CPU meaning that any valid pointer on the CPU is also a valid pointer for the
-device. This is becoming mandatory to simplify the use of advanced hetero-
-geneous computing where GPU, DSP, or FPGA are used to perform various
-computations on behalf of a process.
-
-This document is divided as follows: in the first section I expose the problems
-related to using device specific memory allocators. In the second section, I
-expose the hardware limitations that are inherent to many platforms. The third
-section gives an overview of the HMM design. The fourth section explains how
-CPU page-table mirroring works and the purpose of HMM in this context. The
-fifth section deals with how device memory is represented inside the kernel.
-Finally, the last section presents a new migration helper that allows lever-
-aging the device DMA engine.
-
-
-1) Problems of using a device specific memory allocator:
-2) I/O bus, device memory characteristics
-3) Shared address space and migration
-4) Address space mirroring implementation and API
-5) Represent and manage device memory from core kernel point of view
-6) Migration to and from device memory
-7) Memory cgroup (memcg) and rss accounting
-
-
--------------------------------------------------------------------------------
-
-1) Problems of using a device specific memory allocator:
-
-Devices with a large amount of on board memory (several gigabytes) like GPUs
-have historically managed their memory through dedicated driver specific APIs.
-This creates a disconnect between memory allocated and managed by a device
-driver and regular application memory (private anonymous, shared memory, or
-regular file backed memory). From here on I will refer to this aspect as split
-address space. I use shared address space to refer to the opposite situation:
-i.e., one in which any application memory region can be used by a device
-transparently.
-
-Split address space happens because device can only access memory allocated
-through device specific API. This implies that all memory objects in a program
-are not equal from the device point of view which complicates large programs
-that rely on a wide set of libraries.
-
-Concretely this means that code that wants to leverage devices like GPUs needs
-to copy object between generically allocated memory (malloc, mmap private, mmap
-share) and memory allocated through the device driver API (this still ends up
-with an mmap but of the device file).
-
-For flat data sets (array, grid, image, ...) this isn't too hard to achieve but
-complex data sets (list, tree, ...) are hard to get right. Duplicating a
-complex data set needs to re-map all the pointer relations between each of its
-elements. This is error prone and program gets harder to debug because of the
-duplicate data set and addresses.
-
-Split address space also means that libraries cannot transparently use data
-they are getting from the core program or another library and thus each library
-might have to duplicate its input data set using the device specific memory
-allocator. Large projects suffer from this and waste resources because of the
-various memory copies.
-
-Duplicating each library API to accept as input or output memory allocated by
-each device specific allocator is not a viable option. It would lead to a
-combinatorial explosion in the library entry points.
-
-Finally, with the advance of high level language constructs (in C++ but in
-other languages too) it is now possible for the compiler to leverage GPUs and
-other devices without programmer knowledge. Some compiler identified patterns
-are only do-able with a shared address space. It is also more reasonable to use
-a shared address space for all other patterns.
-
-
--------------------------------------------------------------------------------
-
-2) I/O bus, device memory characteristics
-
-I/O buses cripple shared address spaces due to a few limitations. Most I/O
-buses only allow basic memory access from device to main memory; even cache
-coherency is often optional. Access to device memory from CPU is even more
-limited. More often than not, it is not cache coherent.
-
-If we only consider the PCIE bus, then a device can access main memory (often
-through an IOMMU) and be cache coherent with the CPUs. However, it only allows
-a limited set of atomic operations from device on main memory. This is worse
-in the other direction: the CPU can only access a limited range of the device
-memory and cannot perform atomic operations on it. Thus device memory cannot
-be considered the same as regular memory from the kernel point of view.
-
-Another crippling factor is the limited bandwidth (~32GBytes/s with PCIE 4.0
-and 16 lanes). This is 33 times less than the fastest GPU memory (1 TBytes/s).
-The final limitation is latency. Access to main memory from the device has an
-order of magnitude higher latency than when the device accesses its own memory.
-
-Some platforms are developing new I/O buses or additions/modifications to PCIE
-to address some of these limitations (OpenCAPI, CCIX). They mainly allow two-
-way cache coherency between CPU and device and allow all atomic operations the
-architecture supports. Sadly, not all platforms are following this trend and
-some major architectures are left without hardware solutions to these problems.
-
-So for shared address space to make sense, not only must we allow devices to
-access any memory but we must also permit any memory to be migrated to device
-memory while device is using it (blocking CPU access while it happens).
-
-
--------------------------------------------------------------------------------
-
-3) Shared address space and migration
-
-HMM intends to provide two main features. First one is to share the address
-space by duplicating the CPU page table in the device page table so the same
-address points to the same physical memory for any valid main memory address in
-the process address space.
-
-To achieve this, HMM offers a set of helpers to populate the device page table
-while keeping track of CPU page table updates. Device page table updates are
-not as easy as CPU page table updates. To update the device page table, you must
-allocate a buffer (or use a pool of pre-allocated buffers) and write GPU
-specific commands in it to perform the update (unmap, cache invalidations, and
-flush, ...). This cannot be done through common code for all devices. Hence
-why HMM provides helpers to factor out everything that can be while leaving the
-hardware specific details to the device driver.
-
-The second mechanism HMM provides is a new kind of ZONE_DEVICE memory that
-allows allocating a struct page for each page of the device memory. Those pages
-are special because the CPU cannot map them. However, they allow migrating
-main memory to device memory using existing migration mechanisms and everything
-looks like a page is swapped out to disk from the CPU point of view. Using a
-struct page gives the easiest and cleanest integration with existing mm mech-
-anisms. Here again, HMM only provides helpers, first to hotplug new ZONE_DEVICE
-memory for the device memory and second to perform migration. Policy decisions
-of what and when to migrate things is left to the device driver.
-
-Note that any CPU access to a device page triggers a page fault and a migration
-back to main memory. For example, when a page backing a given CPU address A is
-migrated from a main memory page to a device page, then any CPU access to
-address A triggers a page fault and initiates a migration back to main memory.
-
-With these two features, HMM not only allows a device to mirror process address
-space and keeping both CPU and device page table synchronized, but also lever-
-ages device memory by migrating the part of the data set that is actively being
-used by the device.
-
-
--------------------------------------------------------------------------------
-
-4) Address space mirroring implementation and API
-
-Address space mirroring's main objective is to allow duplication of a range of
-CPU page table into a device page table; HMM helps keep both synchronized. A
-device driver that wants to mirror a process address space must start with the
-registration of an hmm_mirror struct:
-
- int hmm_mirror_register(struct hmm_mirror *mirror,
- struct mm_struct *mm);
- int hmm_mirror_register_locked(struct hmm_mirror *mirror,
- struct mm_struct *mm);
-
-The locked variant is to be used when the driver is already holding mmap_sem
-of the mm in write mode. The mirror struct has a set of callbacks that are used
-to propagate CPU page tables:
-
- struct hmm_mirror_ops {
- /* sync_cpu_device_pagetables() - synchronize page tables
- *
- * @mirror: pointer to struct hmm_mirror
- * @update_type: type of update that occurred to the CPU page table
- * @start: virtual start address of the range to update
- * @end: virtual end address of the range to update
- *
- * This callback ultimately originates from mmu_notifiers when the CPU
- * page table is updated. The device driver must update its page table
- * in response to this callback. The update argument tells what action
- * to perform.
- *
- * The device driver must not return from this callback until the device
- * page tables are completely updated (TLBs flushed, etc); this is a
- * synchronous call.
- */
- void (*update)(struct hmm_mirror *mirror,
- enum hmm_update action,
- unsigned long start,
- unsigned long end);
- };
-
-The device driver must perform the update action to the range (mark range
-read only, or fully unmap, ...). The device must be done with the update before
-the driver callback returns.
-
-
-When the device driver wants to populate a range of virtual addresses, it can
-use either:
- int hmm_vma_get_pfns(struct vm_area_struct *vma,
- struct hmm_range *range,
- unsigned long start,
- unsigned long end,
- hmm_pfn_t *pfns);
- int hmm_vma_fault(struct vm_area_struct *vma,
- struct hmm_range *range,
- unsigned long start,
- unsigned long end,
- hmm_pfn_t *pfns,
- bool write,
- bool block);
-
-The first one (hmm_vma_get_pfns()) will only fetch present CPU page table
-entries and will not trigger a page fault on missing or non-present entries.
-The second one does trigger a page fault on missing or read-only entry if the
-write parameter is true. Page faults use the generic mm page fault code path
-just like a CPU page fault.
-
-Both functions copy CPU page table entries into their pfns array argument. Each
-entry in that array corresponds to an address in the virtual range. HMM
-provides a set of flags to help the driver identify special CPU page table
-entries.
-
-Locking with the update() callback is the most important aspect the driver must
-respect in order to keep things properly synchronized. The usage pattern is:
-
- int driver_populate_range(...)
- {
- struct hmm_range range;
- ...
- again:
- ret = hmm_vma_get_pfns(vma, &range, start, end, pfns);
- if (ret)
- return ret;
- take_lock(driver->update);
- if (!hmm_vma_range_done(vma, &range)) {
- release_lock(driver->update);
- goto again;
- }
-
- // Use pfns array content to update device page table
-
- release_lock(driver->update);
- return 0;
- }
-
-The driver->update lock is the same lock that the driver takes inside its
-update() callback. That lock must be held before hmm_vma_range_done() to avoid
-any race with a concurrent CPU page table update.
-
-HMM implements all this on top of the mmu_notifier API because we wanted a
-simpler API and also to be able to perform optimizations latter on like doing
-concurrent device updates in multi-devices scenario.
-
-HMM also serves as an impedance mismatch between how CPU page table updates
-are done (by CPU write to the page table and TLB flushes) and how devices
-update their own page table. Device updates are a multi-step process. First,
-appropriate commands are written to a buffer, then this buffer is scheduled for
-execution on the device. It is only once the device has executed commands in
-the buffer that the update is done. Creating and scheduling the update command
-buffer can happen concurrently for multiple devices. Waiting for each device to
-report commands as executed is serialized (there is no point in doing this
-concurrently).
-
-
--------------------------------------------------------------------------------
-
-5) Represent and manage device memory from core kernel point of view
-
-Several different designs were tried to support device memory. First one used
-a device specific data structure to keep information about migrated memory and
-HMM hooked itself in various places of mm code to handle any access to
-addresses that were backed by device memory. It turns out that this ended up
-replicating most of the fields of struct page and also needed many kernel code
-paths to be updated to understand this new kind of memory.
-
-Most kernel code paths never try to access the memory behind a page
-but only care about struct page contents. Because of this, HMM switched to
-directly using struct page for device memory which left most kernel code paths
-unaware of the difference. We only need to make sure that no one ever tries to
-map those pages from the CPU side.
-
-HMM provides a set of helpers to register and hotplug device memory as a new
-region needing a struct page. This is offered through a very simple API:
-
- struct hmm_devmem *hmm_devmem_add(const struct hmm_devmem_ops *ops,
- struct device *device,
- unsigned long size);
- void hmm_devmem_remove(struct hmm_devmem *devmem);
-
-The hmm_devmem_ops is where most of the important things are:
-
- struct hmm_devmem_ops {
- void (*free)(struct hmm_devmem *devmem, struct page *page);
- int (*fault)(struct hmm_devmem *devmem,
- struct vm_area_struct *vma,
- unsigned long addr,
- struct page *page,
- unsigned flags,
- pmd_t *pmdp);
- };
-
-The first callback (free()) happens when the last reference on a device page is
-dropped. This means the device page is now free and no longer used by anyone.
-The second callback happens whenever the CPU tries to access a device page
-which it cannot do. This second callback must trigger a migration back to
-system memory.
-
-
--------------------------------------------------------------------------------
-
-6) Migration to and from device memory
-
-Because the CPU cannot access device memory, migration must use the device DMA
-engine to perform copy from and to device memory. For this we need a new
-migration helper:
-
- int migrate_vma(const struct migrate_vma_ops *ops,
- struct vm_area_struct *vma,
- unsigned long mentries,
- unsigned long start,
- unsigned long end,
- unsigned long *src,
- unsigned long *dst,
- void *private);
-
-Unlike other migration functions it works on a range of virtual address, there
-are two reasons for that. First, device DMA copy has a high setup overhead cost
-and thus batching multiple pages is needed as otherwise the migration overhead
-makes the whole exercise pointless. The second reason is because the
-migration might be for a range of addresses the device is actively accessing.
-
-The migrate_vma_ops struct defines two callbacks. First one (alloc_and_copy())
-controls destination memory allocation and copy operation. Second one is there
-to allow the device driver to perform cleanup operations after migration.
-
- struct migrate_vma_ops {
- void (*alloc_and_copy)(struct vm_area_struct *vma,
- const unsigned long *src,
- unsigned long *dst,
- unsigned long start,
- unsigned long end,
- void *private);
- void (*finalize_and_map)(struct vm_area_struct *vma,
- const unsigned long *src,
- const unsigned long *dst,
- unsigned long start,
- unsigned long end,
- void *private);
- };
-
-It is important to stress that these migration helpers allow for holes in the
-virtual address range. Some pages in the range might not be migrated for all
-the usual reasons (page is pinned, page is locked, ...). This helper does not
-fail but just skips over those pages.
-
-The alloc_and_copy() might decide to not migrate all pages in the
-range (for reasons under the callback control). For those, the callback just
-has to leave the corresponding dst entry empty.
-
-Finally, the migration of the struct page might fail (for file backed page) for
-various reasons (failure to freeze reference, or update page cache, ...). If
-that happens, then the finalize_and_map() can catch any pages that were not
-migrated. Note those pages were still copied to a new page and thus we wasted
-bandwidth but this is considered as a rare event and a price that we are
-willing to pay to keep all the code simpler.
-
-
--------------------------------------------------------------------------------
-
-7) Memory cgroup (memcg) and rss accounting
-
-For now device memory is accounted as any regular page in rss counters (either
-anonymous if device page is used for anonymous, file if device page is used for
-file backed page or shmem if device page is used for shared memory). This is a
-deliberate choice to keep existing applications, that might start using device
-memory without knowing about it, running unimpacted.
-
-A drawback is that the OOM killer might kill an application using a lot of
-device memory and not a lot of regular system memory and thus not freeing much
-system memory. We want to gather more real world experience on how applications
-and system react under memory pressure in the presence of device memory before
-deciding to account device memory differently.
-
-
-Same decision was made for memory cgroup. Device memory pages are accounted
-against same memory cgroup a regular page would be accounted to. This does
-simplify migration to and from device memory. This also means that migration
-back from device memory to regular memory cannot fail because it would
-go above memory cgroup limit. We might revisit this choice latter on once we
-get more experience in how device memory is used and its impact on memory
-resource control.
-
-
-Note that device memory can never be pinned by device driver nor through GUP
-and thus such memory is always free upon process exit. Or when last reference
-is dropped in case of shared memory or file backed memory.