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-rw-r--r--lib/debugobjects.c63
1 files changed, 22 insertions, 41 deletions
diff --git a/lib/debugobjects.c b/lib/debugobjects.c
index e31273b45da52..3e79c100271f7 100644
--- a/lib/debugobjects.c
+++ b/lib/debugobjects.c
@@ -201,18 +201,13 @@ alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr)
* workqueue function to free objects.
*
* To reduce contention on the global pool_lock, the actual freeing of
- * debug objects will be delayed if the pool_lock is busy. We also free
- * the objects in a batch of 4 for each lock/unlock cycle.
+ * debug objects will be delayed if the pool_lock is busy.
*/
-#define ODEBUG_FREE_BATCH 4
-
static void free_obj_work(struct work_struct *work)
{
- struct debug_obj *objs[ODEBUG_FREE_BATCH];
struct hlist_node *tmp;
struct debug_obj *obj;
unsigned long flags;
- int i;
HLIST_HEAD(tofree);
if (!raw_spin_trylock_irqsave(&pool_lock, flags))
@@ -240,26 +235,6 @@ static void free_obj_work(struct work_struct *work)
hlist_move_list(&obj_to_free, &tofree);
obj_nr_tofree = 0;
}
-
- while (obj_pool_free >= debug_objects_pool_size + ODEBUG_FREE_BATCH) {
- for (i = 0; i < ODEBUG_FREE_BATCH; i++) {
- objs[i] = hlist_entry(obj_pool.first,
- typeof(*objs[0]), node);
- hlist_del(&objs[i]->node);
- }
-
- obj_pool_free -= ODEBUG_FREE_BATCH;
- debug_objects_freed += ODEBUG_FREE_BATCH;
- /*
- * We release pool_lock across kmem_cache_free() to
- * avoid contention on pool_lock.
- */
- raw_spin_unlock_irqrestore(&pool_lock, flags);
- for (i = 0; i < ODEBUG_FREE_BATCH; i++)
- kmem_cache_free(obj_cache, objs[i]);
- if (!raw_spin_trylock_irqsave(&pool_lock, flags))
- return;
- }
raw_spin_unlock_irqrestore(&pool_lock, flags);
hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
@@ -268,27 +243,33 @@ static void free_obj_work(struct work_struct *work)
}
}
-/*
- * Put the object back into the pool and schedule work to free objects
- * if necessary.
- */
-static void free_object(struct debug_obj *obj)
+static bool __free_object(struct debug_obj *obj)
{
unsigned long flags;
- int sched = 0;
+ bool work;
raw_spin_lock_irqsave(&pool_lock, flags);
- /*
- * schedule work when the pool is filled and the cache is
- * initialized:
- */
- if (obj_pool_free > debug_objects_pool_size && obj_cache)
- sched = 1;
- hlist_add_head(&obj->node, &obj_pool);
- obj_pool_free++;
+ work = (obj_pool_free > debug_objects_pool_size) && obj_cache;
obj_pool_used--;
+
+ if (work) {
+ obj_nr_tofree++;
+ hlist_add_head(&obj->node, &obj_to_free);
+ } else {
+ obj_pool_free++;
+ hlist_add_head(&obj->node, &obj_pool);
+ }
raw_spin_unlock_irqrestore(&pool_lock, flags);
- if (sched)
+ return work;
+}
+
+/*
+ * Put the object back into the pool and schedule work to free objects
+ * if necessary.
+ */
+static void free_object(struct debug_obj *obj)
+{
+ if (__free_object(obj))
schedule_work(&debug_obj_work);
}