/* * Copyright (C) 2015 Red Hat, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include "virtgpu_drv.h" static int virtio_gpu_virglrenderer_workaround = 1; module_param_named(virglhack, virtio_gpu_virglrenderer_workaround, int, 0400); static int virtio_gpu_resource_id_get(struct virtio_gpu_device *vgdev, uint32_t *resid) { if (virtio_gpu_virglrenderer_workaround) { /* * Hack to avoid re-using resource IDs. * * virglrenderer versions up to (and including) 0.7.0 * can't deal with that. virglrenderer commit * "f91a9dd35715 Fix unlinking resources from hash * table." (Feb 2019) fixes the bug. */ static int handle; handle++; *resid = handle + 1; } else { int handle = ida_alloc(&vgdev->resource_ida, GFP_KERNEL); if (handle < 0) return handle; *resid = handle + 1; } return 0; } static void virtio_gpu_resource_id_put(struct virtio_gpu_device *vgdev, uint32_t id) { if (!virtio_gpu_virglrenderer_workaround) { ida_free(&vgdev->resource_ida, id - 1); } } static void virtio_gpu_free_object(struct drm_gem_object *obj) { struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(obj); struct virtio_gpu_device *vgdev = bo->base.base.dev->dev_private; if (bo->pages) virtio_gpu_object_detach(vgdev, bo); if (bo->created) virtio_gpu_cmd_unref_resource(vgdev, bo->hw_res_handle); virtio_gpu_resource_id_put(vgdev, bo->hw_res_handle); drm_gem_shmem_free_object(obj); } static const struct drm_gem_object_funcs virtio_gpu_gem_funcs = { .free = virtio_gpu_free_object, .open = virtio_gpu_gem_object_open, .close = virtio_gpu_gem_object_close, .print_info = drm_gem_shmem_print_info, .pin = drm_gem_shmem_pin, .unpin = drm_gem_shmem_unpin, .get_sg_table = drm_gem_shmem_get_sg_table, .vmap = drm_gem_shmem_vmap, .vunmap = drm_gem_shmem_vunmap, .mmap = &drm_gem_shmem_mmap, }; struct drm_gem_object *virtio_gpu_create_object(struct drm_device *dev, size_t size) { struct virtio_gpu_object *bo; bo = kzalloc(sizeof(*bo), GFP_KERNEL); if (!bo) return NULL; bo->base.base.funcs = &virtio_gpu_gem_funcs; return &bo->base.base; } int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, struct virtio_gpu_object_params *params, struct virtio_gpu_object **bo_ptr, struct virtio_gpu_fence *fence) { struct virtio_gpu_object_array *objs = NULL; struct drm_gem_shmem_object *shmem_obj; struct virtio_gpu_object *bo; int ret; *bo_ptr = NULL; params->size = roundup(params->size, PAGE_SIZE); shmem_obj = drm_gem_shmem_create(vgdev->ddev, params->size); if (IS_ERR(shmem_obj)) return PTR_ERR(shmem_obj); bo = gem_to_virtio_gpu_obj(&shmem_obj->base); ret = virtio_gpu_resource_id_get(vgdev, &bo->hw_res_handle); if (ret < 0) goto err_free_gem; bo->dumb = params->dumb; if (fence) { ret = -ENOMEM; objs = virtio_gpu_array_alloc(1); if (!objs) goto err_put_id; virtio_gpu_array_add_obj(objs, &bo->base.base); ret = virtio_gpu_array_lock_resv(objs); if (ret != 0) goto err_put_objs; } if (params->virgl) { virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, objs, fence); } else { virtio_gpu_cmd_create_resource(vgdev, bo, params, objs, fence); } ret = virtio_gpu_object_attach(vgdev, bo, NULL); if (ret != 0) { virtio_gpu_free_object(&shmem_obj->base); return ret; } *bo_ptr = bo; return 0; err_put_objs: virtio_gpu_array_put_free(objs); err_put_id: virtio_gpu_resource_id_put(vgdev, bo->hw_res_handle); err_free_gem: drm_gem_shmem_free_object(&shmem_obj->base); return ret; }