/* * Copyright (C) 2008 * Guennadi Liakhovetski, DENX Software Engineering, * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation. */ #ifndef __ASM_ARCH_MX3FB_H__ #define __ASM_ARCH_MX3FB_H__ #include #include /* Proprietary FB_SYNC_ flags */ #define FB_SYNC_OE_ACT_HIGH 0x80000000 #define FB_SYNC_CLK_INVERT 0x40000000 #define FB_SYNC_DATA_INVERT 0x20000000 #define FB_SYNC_CLK_IDLE_EN 0x10000000 #define FB_SYNC_SHARP_MODE 0x08000000 #define FB_SYNC_SWAP_RGB 0x04000000 #define FB_SYNC_CLK_SEL_EN 0x02000000 /* * Specify the way your display is connected. The IPU can arbitrarily * map the internal colors to the external data lines. We only support * the following mappings at the moment. */ enum disp_data_mapping { /* blue -> d[0..5], green -> d[6..11], red -> d[12..17] */ IPU_DISP_DATA_MAPPING_RGB666, /* blue -> d[0..4], green -> d[5..10], red -> d[11..15] */ IPU_DISP_DATA_MAPPING_RGB565, /* blue -> d[0..7], green -> d[8..15], red -> d[16..23] */ IPU_DISP_DATA_MAPPING_RGB888, }; /** * struct mx3fb_platform_data - mx3fb platform data * * @dma_dev: pointer to the dma-device, used for dma-slave connection * @mode: pointer to a platform-provided per mxc_register_fb() videomode */ struct mx3fb_platform_data { struct device *dma_dev; const char *name; const struct fb_videomode *mode; int num_modes; enum disp_data_mapping disp_data_fmt; }; #endif