/* * File: OptionDictionary.h * * Copyright (c) Freescale Semiconductor, Inc. All rights reserved. * See included license file for license details. */ #include "OptionDictionary.h" using namespace elftosb; //! Deletes all of the option values that have been assigned locally. //! OptionDictionary::~OptionDictionary() { option_map_t::iterator it = m_options.begin(); for (; it != m_options.end(); ++it) { if (it->second.m_value) { delete it->second.m_value; } } } //! If a parent context has been set and the option does not exist in //! this instance, then the parent is asked if it contains the option. //! //! \param name The name of the option to query. //! \retval true The option is present in this instance or one of the parent. //! \retval false No option with that name is in the dictionary, or any parent bool OptionDictionary::hasOption(const std::string & name) const { bool hasIt = (m_options.find(name) != m_options.end()); if (!hasIt && m_parent) { return m_parent->hasOption(name); } return hasIt; } //! If this object does not contain an option with the name of \a name, //! then the parent is asked for the value (if a parent has been set). //! //! \param name The name of the option. //! \return The value for the option named \a name. //! \retval NULL No option is in the table with that name. An option may also //! explicitly be set to a NULL value. The only way to tell the difference //! is to use the hasOption() method. const Value * OptionDictionary::getOption(const std::string & name) const { option_map_t::const_iterator it = m_options.find(name); if (it == m_options.end()) { if (m_parent) { return m_parent->getOption(name); } else { return NULL; } } return it->second.m_value; } //! If the option was not already present in the table, it is added. //! Otherwise the old value is replaced. The option is always set locally; //! parent objects are never modified. //! //! If the option has been locked with a call to lockOption() before trying //! to set its value, the setOption() is effectively ignored. To tell if //! an option is locked, use the isOptionLocked() method. //! //! \warning If the option already had a value, that previous value is deleted. //! This means that it cannot currently be in use by another piece of code. //! See the note in getOption(). //! //! \param name The option's name. //! \param value New value for the option. void OptionDictionary::setOption(const std::string & name, Value * value) { option_map_t::iterator it = m_options.find(name); OptionValue newValue; // delete the option value instance before replacing it if (it != m_options.end()) { // Cannot modify value if locked. if (it->second.m_isLocked) { return; } if (it->second.m_value) { delete it->second.m_value; } // save previous locked value newValue.m_isLocked = it->second.m_isLocked; } // set new option value newValue.m_value = value; m_options[name] = newValue; } //! \param name The name of the option to remove. //! void OptionDictionary::deleteOption(const std::string & name) { if (m_options.find(name) != m_options.end()) { if (m_options[name].m_value) { delete m_options[name].m_value; } m_options.erase(name); } } //! \param name Name of the option to query. //! //! \return True if the option is locked, false if unlocked or not present. //! bool OptionDictionary::isOptionLocked(const std::string & name) const { option_map_t::const_iterator it = m_options.find(name); if (it != m_options.end()) { return it->second.m_isLocked; } return false; } //! \param name Name of the option to lock. //! void OptionDictionary::lockOption(const std::string & name) { if (!hasOption(name)) { m_options[name].m_value = 0; } m_options[name].m_isLocked = true; } //! \param name Name of the option to unlock. //! void OptionDictionary::unlockOption(const std::string & name) { if (!hasOption(name)) { m_options[name].m_value = 0; } m_options[name].m_isLocked = false; } //! Simply calls getOption(). //! const Value * OptionDictionary::operator [] (const std::string & name) const { return getOption(name); }