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-rw-r--r--patches/MPlayer-1.0rc2/generic/MPlayer-1.0rc2-pxa-overlay.diff1134
1 files changed, 1134 insertions, 0 deletions
diff --git a/patches/MPlayer-1.0rc2/generic/MPlayer-1.0rc2-pxa-overlay.diff b/patches/MPlayer-1.0rc2/generic/MPlayer-1.0rc2-pxa-overlay.diff
new file mode 100644
index 000000000..e94b28acb
--- /dev/null
+++ b/patches/MPlayer-1.0rc2/generic/MPlayer-1.0rc2-pxa-overlay.diff
@@ -0,0 +1,1134 @@
+Subject: mplayer: add pxa vo support to mplayer
+
+Add video output support for the PXA architecture. This patch was taken
+from OpenEmbedded:
+
+http://www.openembedded.org/filebrowser/org.openembedded.dev/packages/mplayer/files
+
+It contains the following patches and files:
+
+ pxa-video_out.patch
+ pxa_configure.patch
+ vo_pxa.c
+ vo_pxa.h
+
+Signed-off-by: FIXME Get Sign From OE <r.schwebel@pengutronix.de>
+Signed-off-by: Robert Schwebel <r.schwebel@pengutronix.de>
+
+---
+ configure | 15
+ libvo/video_out.c | 4
+ libvo/vo_pxa.c | 980 ++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ libvo/vo_pxa.h | 51 ++
+ 4 files changed, 1050 insertions(+)
+
+Index: MPlayer-1.0rc2/libvo/video_out.c
+===================================================================
+--- MPlayer-1.0rc2.orig/libvo/video_out.c
++++ MPlayer-1.0rc2/libvo/video_out.c
+@@ -85,6 +85,7 @@ extern vo_functions_t video_out_zr2;
+ extern vo_functions_t video_out_bl;
+ extern vo_functions_t video_out_fbdev;
+ extern vo_functions_t video_out_fbdev2;
++extern vo_functions_t video_out_pxa;
+ extern vo_functions_t video_out_svga;
+ extern vo_functions_t video_out_png;
+ extern vo_functions_t video_out_ggi;
+@@ -203,6 +204,9 @@ vo_functions_t* video_out_drivers[] =
+ &video_out_fbdev,
+ &video_out_fbdev2,
+ #endif
++#ifdef HAVE_PXA
++ &video_out_pxa,
++#endif
+ #ifdef HAVE_SVGALIB
+ &video_out_svga,
+ #endif
+Index: MPlayer-1.0rc2/configure
+===================================================================
+--- MPlayer-1.0rc2.orig/configure
++++ MPlayer-1.0rc2/configure
+@@ -544,6 +544,7 @@ _caca=auto
+ _svga=auto
+ _vesa=auto
+ _fbdev=auto
++_pxa=no
+ _dvb=auto
+ _dvbhead=auto
+ _dxr2=auto
+@@ -857,6 +858,8 @@ for ac_option do
+ --disable-vesa) _vesa=no ;;
+ --enable-fbdev) _fbdev=yes ;;
+ --disable-fbdev) _fbdev=no ;;
++ --enable-pxa) _pxa=yes ;;
++ --disable-pxa) _pxa=no ;;
+ --enable-dvb) _dvb=yes ;;
+ --disable-dvb) _dvb=no ;;
+ --enable-dvbhead) _dvbhead=yes ;;
+@@ -4302,6 +4305,17 @@ else
+ fi
+ echores "$_xmga"
+
++echocheck "PXA27x Overlay Support"
++if test "$_pxa" = yes ; then
++ _def_pxa='#define HAVE_PXA 1'
++ _vosrc="$_vosrc vo_pxa.c"
++ _vomodules="pxa $_vomodules"
++else
++ _def_pxa='#undef HAVE_PXA'
++ _novomodules="pxa $_novomodules"
++fi
++echores "$_pxa"
++
+
+ echocheck "GGI"
+ if test "$_ggi" = auto ; then
+@@ -8449,6 +8463,7 @@ $_def_bl
+ $_def_mga
+ $_def_xmga
+ $_def_fbdev
++$_def_pxa
+ $_def_dxr2
+ $_def_dxr3
+ $_def_ivtv
+Index: MPlayer-1.0rc2/libvo/vo_pxa.c
+===================================================================
+--- /dev/null
++++ MPlayer-1.0rc2/libvo/vo_pxa.c
+@@ -0,0 +1,980 @@
++/*
++ * Video driver for PXA 27x Overlay 2, in conjunction with kernel driver
++ * by Tim Chick <tim (DOT) chick (AT) csr (DOT) com>
++ * (C) 2007
++ */
++
++#include <stdio.h>
++#include <stdlib.h>
++#include <string.h>
++#include <errno.h>
++
++#include "config.h"
++#include "video_out.h"
++#include "video_out_internal.h"
++#include "sub.h"
++#include "aspect.h"
++#include "mp_msg.h"
++#include "subopt-helper.h"
++
++#include "vo_pxa.h"
++
++static vo_info_t info = {
++ "PXA 27x Framebuffer",
++ "pxa",
++ "Tim Chick <tim (DOT) chick (AT) csr (DOT) com>",
++ "For Sharp Zaurus SL-C1000 etc"
++};
++
++LIBVO_EXTERN(pxa);
++
++static pxa_priv_t st_pxa_priv;
++
++/*****************************************************************************
++ * preinit
++ *
++ * Preinitializes driver
++ * arg - currently it's vo_subdevice
++ * returns: zero on successful initialization, non-zero on error.
++ *
++ ****************************************************************************/
++static int preinit(const char *vo_subdevice)
++{
++ pxa_priv_t *priv = &st_pxa_priv;
++ int rc;
++
++ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: preinit() was called\n");
++
++ /* fill pxa_priv_t information */
++ memset(priv, 0, sizeof(*priv));
++ priv->fd = -1;
++
++ /* We need to open the base framebuffer device, to change and restore modes */
++ priv->base_fd = open( "/dev/fb0", O_RDWR );
++
++ if( priv->base_fd < 0 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: Could not open base framebuffer device\n");
++ return -1;
++ }
++
++ /* Get the base fb var data, so we can restore if we change video modes */
++ rc = ioctl( priv->base_fd, FBIOGET_VSCREENINFO, &(priv->base_orig_fb_var) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: FBIOGET_VSCREENINFO preinit base_fd failed %d\n",
++ errno );
++
++ /* If this failed, close down the FD so we don't try to set this again */
++ close( priv->base_fd );
++ priv->base_fd = -1;
++
++ return -1;
++ }
++
++ return 0;
++}
++
++
++/*****************************************************************************
++ * config
++ *
++ * Config the display driver.
++ * params:
++ * src_width,srcheight: image source size
++ * dst_width,dst_height: size of the requested window size, just a hint
++ * fullscreen: flag, 0=windowd 1=fullscreen, just a hint
++ * title: window title, if available
++ * format: fourcc of pixel format
++ * returns : zero on successful initialization, non-zero on error.
++ *
++ ****************************************************************************/
++static int config(uint32_t src_width, uint32_t src_height,
++ uint32_t dst_width, uint32_t dst_height, uint32_t flags,
++ char *title, uint32_t format)
++{
++ pxa_priv_t *priv = &st_pxa_priv;
++ int rc;
++ int i;
++
++ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: config() src_width:%d, src_height:%d, dst_width:%d, dst_height:%d\n",
++ src_width, src_height, dst_width, dst_height);
++
++ /* Check format */
++ if( !vo_pxa_query_format(format) )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: unsupported fourcc for this driver: %x (%s)\n",
++ format, vo_format_name(format) );
++ goto err_out;
++ }
++ priv->format = format;
++
++ /* Change resolution? */
++ priv->vm = flags & VOFLAG_MODESWITCHING;
++ if( priv->vm )
++ {
++ priv->my_fb_var = priv->base_orig_fb_var;
++
++ /* Hard coded values suck, never mind */
++ priv->my_fb_var.xres = 240;
++ priv->my_fb_var.yres = 320;
++ priv->my_fb_var.pixclock = 134617;
++ priv->my_fb_var.left_margin = 20;
++ priv->my_fb_var.right_margin = 46;
++ priv->my_fb_var.upper_margin = 1;
++ priv->my_fb_var.lower_margin = 0;
++ priv->my_fb_var.hsync_len = 20;
++ priv->my_fb_var.vsync_len = 2;
++
++ rc = ioctl( priv->base_fd, FBIOPUT_VSCREENINFO, &(priv->my_fb_var) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() Set FBIOPUT_VSCREENINFO on base_fd failed %d\n",
++ errno );
++ priv->vm = 0;
++ goto err_out;
++ }
++
++ /* We need this sleep, to make the change in resolution actually happen, before we open the overlay */
++ sleep(1);
++ }
++
++
++ /* Open up the overlay fbdev */
++ priv->fd = open( "/dev/fb2", O_RDWR );
++
++ if( priv->fd < 0 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: Could not open /dev/fb2: %d\n", errno );
++ goto err_out;
++ }
++
++ /* Read in fb var data */
++ rc = ioctl( priv->fd, FBIOGET_VSCREENINFO, &(priv->my_fb_var) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOGET_VSCREENINFO from fd failed %d\n",
++ errno );
++ goto err_out;
++ }
++
++ /* Store away the source dimensions, so we can place in centre of screen later in vm mode */
++ priv->src_width = src_width;
++ priv->src_height = src_height;
++
++ /* Set up the buffer */
++ if( priv->vm )
++ {
++ /* Ignore size, as the rest of the screen is toast. Use max size */
++ priv->my_fb_var.xres = 240;
++ priv->my_fb_var.yres = 320;
++
++ /* Do we need to rotate? */
++ if( priv->src_width > priv->src_height )
++ {
++ /* Yes */
++ priv->rotate = 1;
++ }
++
++ priv->width = 240;
++ priv->height = 320;
++ }
++ else
++ {
++ priv->my_fb_var.xres = src_width;
++ priv->my_fb_var.yres = src_height;
++ priv->width = src_width;
++ priv->height = src_height;
++ }
++
++ priv->my_fb_var.nonstd = ( 4 << 20) /* Format YV12 */
++ | ( 0 << 0) /* x position */
++ | ( 0 << 10); /* y position */
++ /* We have to set the bits per pixel to a valid value, even though it is
++ * incorrect for YV12
++ */
++ priv->my_fb_var.bits_per_pixel = 16;
++
++ rc = ioctl( priv->fd, FBIOPUT_VSCREENINFO, &(priv->my_fb_var) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOPUT_VSCREENINFO to fd failed: %d\n",
++ errno );
++ goto err_out;
++ }
++
++ /* Next get the fixed fbvars, so we can mmap the data for all 3 planes */
++ rc = ioctl( priv->fd, FBIOGET_FSCREENINFO, &(priv->my_fb_fix) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOGET_FSCREENINFO from fd failed: %d\n",
++ errno );
++ goto err_out;
++ }
++
++ priv->fb_mem_base = mmap( NULL, priv->my_fb_fix.smem_len, (PROT_READ | PROT_WRITE ),
++ MAP_SHARED,
++ priv->fd,
++ 0 );
++
++ if( priv->fb_mem_base == MAP_FAILED )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: mmap fd buffer failed: %d\n", errno );
++ goto err_out;
++ }
++
++ /* Finally, find the offsets of each plane by getting the var data again */
++ rc = ioctl( priv->fd, FBIOGET_VSCREENINFO, &(priv->my_fb_var) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOGET_VSCREENINFO from fd (2) failed %d\n",
++ errno );
++ goto err_out;
++ }
++
++ /* Fill the overlay with black */
++ memset( priv->fb_mem_base + priv->my_fb_var.red.offset, 16, priv->my_fb_var.red.length );
++ memset( priv->fb_mem_base + priv->my_fb_var.green.offset, 128, priv->my_fb_var.green.length );
++ memset( priv->fb_mem_base + priv->my_fb_var.blue.offset, 128, priv->my_fb_var.blue.length );
++
++ /* Now open the OSD overlay - overlay 1, and fill with transparent */
++ sleep( 1 );
++
++ priv->overlay_fd = open( "/dev/fb1", O_RDWR );
++
++ if( priv->overlay_fd < 0 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: Could not open /dev/fb1: %d\n", errno );
++ goto err_out;
++ }
++
++ /* Read in fb var data */
++ rc = ioctl( priv->overlay_fd, FBIOGET_VSCREENINFO, &(priv->osd_fb_var) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOGET_VSCREENINFO from overlay_fd failed; %d\n",
++ errno );
++ goto err_out;
++ }
++
++ priv->osd_fb_var.xres = priv->width;
++ priv->osd_fb_var.yres = priv->height;
++ priv->osd_fb_var.nonstd = ( 0 << 0) /* x position */
++ | ( 0 << 10); /* y position */
++ /* Use 15 bit mode, with top bit transparency */
++ priv->osd_fb_var.bits_per_pixel = 16;
++
++ rc = ioctl( priv->overlay_fd, FBIOPUT_VSCREENINFO, &(priv->osd_fb_var) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOPUT_VSCREENINFO to overlay_fd failed: %d\n",
++ errno );
++ goto err_out;
++ }
++
++ /* Next get the fixed fbvars, so we can mmap the data */
++ rc = ioctl( priv->overlay_fd, FBIOGET_FSCREENINFO, &(priv->osd_fb_fix) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOGET_FSCREENINFO from overlay_fd failed %d\n",
++ errno );
++ goto err_out;
++ }
++
++ priv->osd_mem_base = mmap( NULL, priv->osd_fb_fix.smem_len, (PROT_READ | PROT_WRITE ),
++ MAP_SHARED,
++ priv->overlay_fd,
++ 0 );
++
++ if( priv->osd_mem_base == MAP_FAILED )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: mmap osd_mem_base failed: %d\n", errno );
++ goto err_out;
++ }
++
++ /* Fill the overlay with transparent */
++ vo_pxa_clear_osd( priv->osd_mem_base, priv->osd_fb_fix.smem_len );
++
++ /* We are good to go! */
++ mp_msg( MSGT_VO, MSGL_V, "vo_pxa: Opened video overlay %d x %d fourcc %s\n",
++ priv->my_fb_var.xres,
++ priv->my_fb_var.yres,
++ vo_format_name(format) );
++
++ return 0;
++
++ err_out:
++
++ /* Don't do anything here for the moment */
++ return -1;
++}
++
++
++/*****************************************************************************
++ *
++ * control
++ *
++ * Control display
++ *
++ ****************************************************************************/
++static int control(uint32_t request, void *data, ...)
++{
++ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: control %08x\n", request );
++
++ switch( request )
++ {
++ case VOCTRL_QUERY_FORMAT:
++ return( vo_pxa_query_format( *(uint32_t *)data ) );
++ break;
++ }
++
++ return VO_NOTIMPL;
++}
++
++
++/*****************************************************************************
++ *
++ * draw_frame
++ *
++ * Display a new RGB/BGR frame of the video to the screen.
++ * params:
++ * src[0] - pointer to the image
++ *
++ ****************************************************************************/
++int draw_frame(uint8_t *src[])
++{
++ /* This is not implimented */
++ mp_msg(MSGT_VO, MSGL_ERR, "vo_pxa: dummy draw_frame() was called\n");
++ return -1;
++}
++
++
++/*****************************************************************************
++ *
++ * draw_slice
++ *
++ * Draw a planar YUV slice to the buffer:
++ * params:
++ * src[3] = source image planes (Y,U,V)
++ * stride[3] = source image planes line widths (in bytes)
++ * w,h = width*height of area to be copied (in Y pixels)
++ * x,y = position at the destination image (in Y pixels)
++ *
++ ****************************************************************************/
++int draw_slice(uint8_t *src[], int stride[], int w,int h, int x,int y)
++{
++ pxa_priv_t *priv = &st_pxa_priv;
++
++ /* This routine is only display routine actually implimented */
++ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: draw_slice() w %d h %d x %d y %d stride %d %d %d\n",
++ w, h, x, y, stride[0], stride[1], stride[2] );
++
++ /* It would be faster to check if source and dest have same geometry and copy
++ * whole block
++ * For the moment we just copy a line at a time
++ */
++
++ /* In vm mode rotate if wider than long */
++ if( priv->vm )
++ {
++ /* Do we nee to rotate? */
++ if( priv->rotate )
++ {
++ /* Yes, rotated version */
++ int dst_x_offset = 0;
++ int dst_y_offset = 0;
++ int src_x_offset = 0;
++ int src_y_offset = 0;
++
++ /* Figure out dst offset */
++ if( priv->src_width < 320 )
++ {
++ dst_x_offset = ( ( 320 - priv->src_width ) / 2 );
++ /* Make it a multiple of 16 */
++ dst_x_offset &= ~(0xf);
++ }
++
++ if( priv->src_height < 240 )
++ {
++ dst_y_offset = ( ( 240 - priv->src_height ) / 2 );
++ /* Make it a multiple of 16 */
++ dst_y_offset &= ~(0xf);
++ }
++
++ dst_x_offset += x;
++ dst_y_offset += y;
++
++ if( ( dst_x_offset >= 320 ) || ( dst_y_offset >= 240 ) )
++ {
++ /* Nothing to do - drawing off the screen! */
++ return( 0 );
++ }
++
++ /* Limit to drawable area */
++ if( ( w + dst_x_offset ) > 320 )
++ {
++ w = ( 320 - dst_x_offset );
++ }
++
++ if( ( h + dst_y_offset ) > 240 )
++ {
++ h = ( 240 - dst_y_offset );
++ }
++
++ /* And source offset */
++ if( priv->src_width > 320 )
++ {
++ src_x_offset = ( ( priv->src_width - 320 ) / 2 );
++ /* Make it a multiple of 16 */
++ src_x_offset &= ~(0xf);
++ }
++
++ if( priv->src_height > 240 )
++ {
++ src_y_offset = ( ( priv->src_height - 240 ) / 2 );
++ /* Make it a multiple of 16 */
++ src_y_offset &= ~(0xf);
++ }
++
++
++ /* Y first */
++ vo_pxa_copy_and_rotate( src[0] + src_x_offset + (src_y_offset * stride[0]), stride[0],
++ priv->fb_mem_base + priv->my_fb_var.red.offset + (240 * dst_x_offset) + (240 - dst_y_offset - h),
++ w, h, 240 );
++ /* Now U */
++ vo_pxa_copy_and_rotate( src[1] + src_x_offset/2 + (src_y_offset/2 * stride[1]), stride[1],
++ priv->fb_mem_base + priv->my_fb_var.green.offset + (120 * dst_x_offset/2) + (120 - dst_y_offset/2 - h/2),
++ w/2, h/2, 120 );
++ vo_pxa_copy_and_rotate( src[2] + src_x_offset/2 + (src_y_offset/2 * stride[2]), stride[2],
++ priv->fb_mem_base + priv->my_fb_var.blue.offset + (120 * dst_x_offset/2) + (120 - dst_y_offset/2 - h/2),
++ w/2, h/2, 120 );
++ }
++ else
++ {
++ /* Don't rotate */
++ int i;
++ uint8_t *my_src;
++ uint8_t *dest;
++ int dst_x_offset = 0;
++ int dst_y_offset = 0;
++ int src_x_offset = 0;
++ int src_y_offset = 0;
++
++ /* Figure out dst offset */
++ if( priv->src_width < 240 )
++ {
++ dst_x_offset = ( ( 240 - priv->src_width ) / 2 );
++ /* Make it a multiple of 16 */
++ dst_x_offset &= ~(0xf);
++ }
++
++ if( priv->src_height < 320 )
++ {
++ dst_y_offset = ( ( 320 - priv->src_height ) / 2 );
++ /* Make it a multiple of 16 */
++ dst_y_offset &= ~(0xf);
++ }
++
++ dst_x_offset += x;
++ dst_y_offset += y;
++
++ if( ( dst_x_offset >= 240 ) || ( dst_y_offset >= 320 ) )
++ {
++ /* Nothing to do - drawing off the screen! */
++ return( 0 );
++ }
++
++ /* Limit to drawable area */
++ if( ( w + dst_x_offset ) > 240 )
++ {
++ w = ( 240 - dst_x_offset );
++ }
++
++ if( ( h + dst_y_offset ) > 320 )
++ {
++ h = ( 320 - dst_y_offset );
++ }
++
++ /* And source offset */
++ if( priv->src_width > 240 )
++ {
++ src_x_offset = ( ( priv->src_width - 240 ) / 2 );
++ /* Make it a multiple of 16 */
++ src_x_offset &= ~(0xf);
++ }
++
++ if( priv->src_height > 320 )
++ {
++ src_y_offset = ( ( priv->src_height - 320 ) / 2 );
++ /* Make it a multiple of 16 */
++ src_y_offset &= ~(0xf);
++ }
++
++ /* First Y */
++ for( i = 0; i<h; i++ )
++ {
++ dest = priv->fb_mem_base +
++ priv->my_fb_var.red.offset +
++ ( (dst_y_offset+i) * priv->my_fb_fix.line_length ) +
++ dst_x_offset;
++ my_src = src[0] + src_x_offset + (stride[0] * (i+src_y_offset));
++ memcpy( dest, my_src, w );
++ }
++
++ /* Now U */
++ for( i = 0; i<(h/2); i++ )
++ {
++ dest = priv->fb_mem_base +
++ priv->my_fb_var.green.offset +
++ ( ((dst_y_offset/2)+i) * (priv->my_fb_fix.line_length/2) ) +
++ dst_x_offset/2;
++ my_src = src[1] + src_x_offset/2 + (stride[1] * (i+(src_y_offset/2)));
++ memcpy( dest, my_src, w/2 );
++ }
++
++ /* Finaly V */
++ for( i = 0; i<(h/2); i++ )
++ {
++ dest = priv->fb_mem_base +
++ priv->my_fb_var.blue.offset +
++ ( ((dst_y_offset/2)+i) * (priv->my_fb_fix.line_length/2) ) +
++ dst_x_offset/2;
++ my_src = src[2] + src_x_offset/2 + (stride[2] * (i+(src_y_offset/2)));
++ memcpy( dest, my_src, w/2 );
++ }
++
++ }
++ }
++ else
++ {
++ /* Not full screen mode */
++ uint8_t *my_src;
++ uint8_t *dest;
++ size_t length;
++ int i;
++
++ /* It would be faster to check if source and dest have same geometry and copy
++ * whole block
++ * For the moment we just copy a line at a time
++ */
++
++ /* Limit area written to */
++ if( x >= priv->my_fb_fix.line_length )
++ {
++ return 0;
++ }
++
++ if( w + x > priv->my_fb_fix.line_length )
++ {
++ w = priv->my_fb_fix.line_length - x;
++ }
++
++ if( y>= priv->my_fb_var.yres )
++ {
++ return 0;
++ }
++
++ if( h + y > priv->my_fb_var.yres )
++ {
++ h = priv->my_fb_var.yres - y;
++ }
++
++ /* First Y */
++ for( i = 0; i<h; i++ )
++ {
++ dest = priv->fb_mem_base +
++ priv->my_fb_var.red.offset +
++ ( (y+i) * priv->my_fb_fix.line_length ) +
++ x;
++ my_src = src[0] + stride[0] * i;
++ memcpy( dest, my_src, w );
++ }
++
++ /* Now U */
++ for( i = 0; i<(h/2); i++ )
++ {
++ dest = priv->fb_mem_base +
++ priv->my_fb_var.green.offset +
++ ( ((y/2)+i) * (priv->my_fb_fix.line_length/2) ) +
++ x;
++ my_src = src[1] + stride[1] * i;
++ memcpy( dest, my_src, w/2 );
++ }
++
++ /* Finaly V */
++ for( i = 0; i<(h/2); i++ )
++ {
++ dest = priv->fb_mem_base +
++ priv->my_fb_var.blue.offset +
++ ( ((y/2)+i) * (priv->my_fb_fix.line_length/2) ) +
++ x;
++ my_src = src[2] + stride[2] * i;
++ memcpy( dest, my_src, w/2 );
++ }
++ }
++ return 0;
++}
++
++static void draw_osd(void)
++{
++ pxa_priv_t *priv = &st_pxa_priv;
++ int osd_has_changed;
++
++ /* This gets called every frame, so systems which do the OSD without a
++ * seperate overlay can mix in the image. We need to find out if the osd
++ * has actually been updated!
++ */
++ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: draw_osd() was called\n");
++
++ osd_has_changed = vo_update_osd( priv->width, priv->height);
++
++ if(osd_has_changed)
++ {
++ int i;
++
++ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: Clear and update OSD\n");
++
++ /* Fill with transparent */
++ vo_pxa_clear_osd( priv->osd_mem_base, priv->osd_fb_fix.smem_len );
++
++ priv->osd_cleared = 1;
++
++ /* now update */
++ if( priv->rotate )
++ {
++ vo_draw_text( priv->width, priv->height, vo_pxa_draw_alpha_with_rotate );
++ }
++ else
++ {
++ vo_draw_text( priv->width, priv->height, vo_pxa_draw_alpha );
++ }
++ }
++}
++
++/*****************************************************************************
++ *
++ * flip_page
++ *
++ * Blit/Flip buffer to the screen. Must be called after each frame!
++ *
++ *
++ ****************************************************************************/
++static void flip_page(void)
++{
++ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: flip_page() was called\n");
++}
++
++/*****************************************************************************
++ *
++ * check_events
++ *
++ *
++ ****************************************************************************/
++static void check_events(void)
++{
++ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: check_events() was called\n");
++}
++
++/*****************************************************************************
++ *
++ * uninit
++ *
++ *
++ ****************************************************************************/
++static void uninit(void)
++{
++ pxa_priv_t *priv = &st_pxa_priv;
++ int rc;
++
++ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: uninit() was called\n");
++
++ if( priv->vm )
++ {
++ /* We need these sleeps, to make the change in resolution actually happen */
++ sleep(1);
++
++ /* Restore original resolution */
++ if( priv->base_fd >= 0 )
++ {
++ rc = ioctl( priv->base_fd, FBIOPUT_VSCREENINFO, &(priv->base_orig_fb_var) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: uninit() FBIOPUT_VSCREENINFO to base_fd failed %d\n",
++ errno );
++ }
++ }
++ /* We need these sleeps, to make the change in resolution actually happen */
++ /* For some reason, if we change the reolution the overlay buffer never gets deleted? */
++ sleep(1);
++ }
++
++
++ /* We need to force the overlays to be really disabled, otherwise they
++ * will come back as zombies after suspend, resume
++ * This trick seems to work, but will not be needed once kernel driver
++ * is fixed
++ */
++ if( priv->fd >= 0 )
++ {
++ rc = ioctl( priv->fd, FBIOGET_VSCREENINFO, &(priv->my_fb_var) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: uninit() FBIOGET_VSCREENINFO from fd failed %d\n",
++ errno );
++ }
++ priv->my_fb_var.bits_per_pixel = 0;
++
++ rc = ioctl( priv->fd, FBIOPUT_VSCREENINFO, &(priv->my_fb_var) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: uninit() FBIOPUT_VSCREENINFO from fd failed %d\n",
++ errno );
++ }
++ }
++
++ if( priv->overlay_fd >= 0 )
++ {
++ rc = ioctl( priv->overlay_fd, FBIOGET_VSCREENINFO, &(priv->my_fb_var) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: uninit() FBIOGET_VSCREENINFO from overlay_fd failed %d\n",
++ errno );
++ }
++ priv->my_fb_var.bits_per_pixel = 0;
++
++ rc = ioctl( priv->overlay_fd, FBIOPUT_VSCREENINFO, &(priv->my_fb_var) );
++
++ if( rc == -1 )
++ {
++ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: uninit() FBIOPUT_VSCREENINFO from overlay_fd failed %d\n",
++ errno );
++ }
++ }
++
++ if( priv->base_fd >= 0 )
++ {
++ close( priv->base_fd );
++ priv->base_fd = -1;
++ }
++}
++
++/*****************************************************************************
++ *
++ * Internal functions, not part of mplayer API
++ *
++ ****************************************************************************/
++
++static int vo_pxa_query_format( uint32_t format )
++{
++ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: vo_pxa_query_format was called: %x (%s)\n",
++ format, vo_format_name(format));
++
++ switch (format)
++ {
++ /* Planar YUV Formats */
++ /* Warning! dropthrough */
++ case IMGFMT_YV12:
++ case IMGFMT_IYUV:
++ case IMGFMT_I420:
++ return( VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW
++ | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_OSD
++ | VFCAP_ACCEPT_STRIDE );
++ break;
++ }
++
++ return 0;
++}
++
++static void vo_pxa_copy_and_rotate( uint8_t *src, int stride, uint8_t *dst, int w, int h, int dst_stride )
++{
++ int i,j;
++ uint8_t *my_src, *my_dst;
++ Vo_Pxa_Pixel_Data8 *img_dst_pixel_data8;
++
++ /* Loop so writing consectuive data in rotated image */
++ /* This produces some pretty good assembler - better than the handcoded stuff in w100 */
++ for( j=0; j<w; j++ )
++ {
++ my_src = src + j + ( stride * (h - 1) );
++
++ img_dst_pixel_data8 = (Vo_Pxa_Pixel_Data8 *)dst;
++
++ /* Allow for src not multiple of 8 by running off the end a little. Should not matter */
++ for( i=0; i<((h+7)/8); i++ )
++ {
++ register Vo_Pxa_Pixel_Data8 build_pixels;
++
++ build_pixels.a = *my_src;
++ my_src -= stride;
++ build_pixels.a |= (*my_src<<8);
++ my_src -= stride;
++ build_pixels.a |= (*my_src<<16);
++ my_src -= stride;
++ build_pixels.a |= (*my_src<<24);
++ my_src -= stride;
++
++ build_pixels.b = *my_src;
++ my_src -= stride;
++ build_pixels.b |= (*my_src<<8);
++ my_src -= stride;
++ build_pixels.b |= (*my_src<<16);
++ my_src -= stride;
++ build_pixels.b |= (*my_src<<24);
++ my_src -= stride;
++
++ *img_dst_pixel_data8++ = build_pixels;
++ }
++
++ /* Allow source not as big as dest */
++ dst += dst_stride;
++ }
++}
++
++static void vo_pxa_draw_alpha( int x, int y, int w, int h, unsigned char *src,
++ unsigned char *srca, int stride )
++{
++ /* Dump data into our 15bit buffer with transparency */
++ pxa_priv_t *priv = &st_pxa_priv;
++ int i,j;
++ unsigned char *src_ptr = src;
++ unsigned char *a_ptr = srca;
++ unsigned short *out_ptr;
++
++ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: vo_pxa_draw_alpha() w %d y %d w %d h %d\n", x, y, w, h );
++
++ /* We ignore the alpha channel, other than off or on */
++ for( i=0; i<h; i++ )
++ {
++ out_ptr = priv->osd_mem_base + x + ( priv->width * ( y + i ) );
++ src_ptr = src + ( i * stride );
++ a_ptr = srca + ( i * stride );
++
++ for( j=0; j<w; j++ )
++ {
++ /* The srca is a 0-255 transpaency level, where 0 is transparent.
++ * We only support transparent on or off
++ */
++ if( *a_ptr++ )
++ {
++ unsigned int grey;
++ /* The src is a greylevel from 0 - 255 */
++ /* We may as well use this value */
++ grey = *src_ptr++ >> 3;
++ *out_ptr++ = grey | (grey << 5) | (grey<<10);
++ }
++ else
++ {
++ *out_ptr++ = 0x8000;
++ src_ptr++;
++ }
++
++ }
++ }
++}
++
++static void vo_pxa_draw_alpha_with_rotate( int x, int y, int w, int h, unsigned char *src,
++ unsigned char *srca, int stride )
++{
++ /* Dump data into our 15bit buffer with transparency */
++ pxa_priv_t *priv = &st_pxa_priv;
++ int i,j;
++ unsigned char *src_ptr = src;
++ unsigned char *a_ptr = srca;
++ unsigned short *out_ptr;
++
++ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: vo_pxa_draw_alpha_with_rotate() x %d y %d w %d h %d\n", x, y, w, h );
++
++ if( x >= 320 )
++ {
++ /* Off the screen */
++ return;
++ }
++
++ /* Limit to size of screen/memory */
++ if( ( w + x ) > 320 )
++ {
++ w = 320 - x;
++ }
++
++ if( y >= 240 )
++ {
++ /* Off the screen */
++ return;
++ }
++
++ /* Limit to size of screen/memory */
++ if( ( y + h ) > 240 )
++ {
++ h = 240 - y;
++ }
++
++
++ /* We ignore the alpha channel, other than off or on */
++ for( i=0; i<w; i++ )
++ {
++ out_ptr = priv->osd_mem_base + y + ( priv->width * ( x + i ) );
++ src_ptr = src + i + ( stride * (h - 1));
++ a_ptr = srca + i + ( stride * (h - 1));
++
++ for( j=0; j<h; j++ )
++ {
++ /* The srca is a 0-255 transpaency level, where 0 is transparent.
++ * We only support transparent on or off
++ */
++ if( *a_ptr )
++ {
++ unsigned int grey;
++ /* The src is a greylevel from 0 - 255 */
++ /* We may as well use this value */
++ grey = *src_ptr >> 3;
++ *out_ptr++ = grey | (grey << 5) | (grey<<10);
++ }
++ else
++ {
++ *out_ptr++ = 0x8000;
++ src_ptr;
++ }
++ a_ptr -= stride;
++ src_ptr -= stride;
++ }
++ }
++}
++
++static void vo_pxa_clear_osd( uint16_t *mem_base, int len )
++{
++ /* fill whole area with 0x8000 -> trsnaparent.
++ * assume area is word aligned, and a mulitple of 16 bytes in length
++ * However I tried I could not get the compiler to generate this.
++ * It always wanted to to do ldmia 4 words from stack followed by
++ * stmia 4 words. This seems odd!
++ */
++ __asm__ __volatile__ (
++ "mov r4, %0 \n\t"
++ "mov r5, %1, lsr #4 \n\t"
++ "subs r5, r5, #1\n\t"
++ "mov r0, #0x80000000 \n\t"
++ "orr r0, r0, #0x00008000 \n\t"
++ "mov r1, r0 \n\t"
++ "mov r2, r0 \n\t"
++ "mov r3, r0 \n\t"
++ "1: \n\t"
++ "subs r5, r5, #1\n\t"
++ "stmia r4!, {r0, r1, r2, r3} \n\t"
++ "bne 1b \n\t"
++ :
++ : "r"(mem_base), "r"(len)
++ : "memory", "r0", "r1", "r2", "r3", "r4", "r5", "cc" );
++}
+Index: MPlayer-1.0rc2/libvo/vo_pxa.h
+===================================================================
+--- /dev/null
++++ MPlayer-1.0rc2/libvo/vo_pxa.h
+@@ -0,0 +1,51 @@
++/*
++ * Video driver for PXA 27x Overlay 2, in conjunction with kernel driver
++ * by Tim Chick <tim (DOT) chick (AT) csr (DOT) com>
++ * (C) 2007
++ */
++
++#include <linux/fb.h>
++
++#include <sys/ioctl.h>
++#include <sys/types.h>
++#include <sys/stat.h>
++#include <sys/mman.h>
++#include <fcntl.h>
++
++typedef struct pxa_priv_s {
++ uint8_t *fb_mem_base;
++ uint16_t *osd_mem_base;
++
++ int fd;
++ int base_fd;
++ int overlay_fd;
++ struct fb_var_screeninfo my_fb_var;
++ struct fb_fix_screeninfo my_fb_fix;
++ struct fb_var_screeninfo base_orig_fb_var;
++ struct fb_var_screeninfo osd_fb_var;
++ struct fb_fix_screeninfo osd_fb_fix;
++ int vm;
++ uint32_t format;
++ int src_width;
++ int src_height;
++ int width;
++ int height;
++ int rotate;
++ int osd_cleared;
++} pxa_priv_t;
++
++typedef struct vo_pxa_pixel_data8 {
++ unsigned int a,b;
++} Vo_Pxa_Pixel_Data8;
++
++#define UNUSED(v) ((void)(v))
++
++/* Internal API */
++static int vo_pxa_query_format( uint32_t format );
++static void vo_pxa_copy_and_rotate( uint8_t *src, int stride, uint8_t *dst, int w, int h, int dst_stride );
++static void vo_pxa_draw_alpha( int x, int y, int w, int h, unsigned char *src,
++ unsigned char *srca, int stride );
++static void vo_pxa_draw_alpha_with_rotate( int x, int y, int w, int h, unsigned char *src,
++ unsigned char *srca, int stride );
++
++static void vo_pxa_clear_osd( uint16_t *mem_base, int len );