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Instead of bumping to v2022.1 and applying the bugfix patches locally,
switch to the Vulkan SDK release version.
While spirv-tools (and shaderc) use spirv-headers by integrating the
sources into their build tree, vulkan-validationlayers looks for it
using cmake find_package. Split spirv-headers into a proper package
that can be installed into target-sysroot.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Message-Id: <20220225094300.2602978-1-p.zabel@pengutronix.de>
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
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