/* * Copyright (C) 2016 Pengutronix, Markus Pargmann * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #include #include #include #include #include #include #include #include #include #include #include #include "state.h" const unsigned int min_copies_written = 1; /** * state_storage_write - Writes the given data to the storage * @param storage Storage object * @param buf Buffer with the data * @param len Length of the buffer * @return 0 on success, -errno otherwise * * This function iterates over all registered buckets and executes a write * operation on all of them. Writes are always in the same sequence. This * ensures, that reading in the same sequence will always return the latest * written valid data first. * We try to at least write min_copies_written. If this fails we return with an * error. */ int state_storage_write(struct state_backend_storage *storage, const uint8_t * buf, ssize_t len) { struct state_backend_storage_bucket *bucket; int ret; int copies_written = 0; if (storage->readonly) return 0; list_for_each_entry(bucket, &storage->buckets, bucket_list) { ret = bucket->write(bucket, buf, len); if (ret < 0) { dev_warn(storage->dev, "Failed to write state backend bucket, %d\n", ret); } else { ++copies_written; } } if (copies_written >= min_copies_written) return 0; dev_err(storage->dev, "Failed to write state to at least %d buckets. Successfully written to %d buckets\n", min_copies_written, copies_written); return -EIO; } /** * state_storage_restore_consistency - Restore consistency on all storage backends * @param storage Storage object * @param buf Buffer with valid data that should be on all buckets after this operation * @param len Length of the buffer * @return 0 on success, -errno otherwise * * This function brings valid data onto all buckets we have to ensure that all * data copies are in sync. In the current implementation we just write the data * to all buckets. Bucket implementations that need to keep the number of writes * low, can read their own copy first and compare it. */ int state_storage_restore_consistency(struct state_backend_storage *storage, const uint8_t * buf, ssize_t len) { return state_storage_write(storage, buf, len); } /** * state_storage_read - Reads valid data from the backend storage * @param storage Storage object * @param format Format of the data that is stored * @param magic state magic value * @param buf The newly allocated data area will be stored in this pointer * @param len The resulting length of the buffer * @param len_hint Hint of how big the data may be. * @return 0 on success, -errno otherwise. buf and len will be set to valid * values on success. * * This function goes through all buckets and tries to read valid data from * them. The first bucket which returns data that is successfully verified * against the data format is used. To ensure the validity of all bucket copies, * we restore the consistency at the end. */ int state_storage_read(struct state_backend_storage *storage, struct state_backend_format *format, uint32_t magic, uint8_t ** buf, ssize_t * len) { struct state_backend_storage_bucket *bucket; int ret; list_for_each_entry(bucket, &storage->buckets, bucket_list) { *len = 0; ret = bucket->read(bucket, buf, len); if (ret) { dev_warn(storage->dev, "Failed to read from state backend bucket, trying next, %d\n", ret); continue; } ret = format->verify(format, magic, *buf, *len); if (!ret) { goto found; } free(*buf); dev_warn(storage->dev, "Failed to verify read copy, trying next bucket, %d\n", ret); } dev_err(storage->dev, "Failed to find any valid state copy in any bucket\n"); return -ENOENT; found: /* A failed restore consistency is not a failure of reading the state */ state_storage_restore_consistency(storage, *buf, *len); return 0; } static int mtd_get_meminfo(const char *path, struct mtd_info_user *meminfo) { int fd, ret; fd = open(path, O_RDONLY); if (fd < 0) { pr_err("Failed to open '%s', %d\n", path, ret); return fd; } ret = ioctl(fd, MEMGETINFO, meminfo); close(fd); return ret; } /* Number of copies that should be allocated */ const int desired_copies = 3; /** * state_storage_mtd_buckets_init - Creates storage buckets for mtd devices * @param storage Storage object * @param meminfo Info about the mtd device * @param path Path to the device * @param circular If false, use non-circular mode to write data that is compatible with the old on-flash format * @param dev_offset Offset to start at in the device. * @param max_size Maximum size to use for data. May be 0 for infinite. * @return 0 on success, -errno otherwise * * Starting from offset 0 this function tries to create circular buckets on * different offsets in the device. Different copies of the data are located in * different eraseblocks. * For MTD devices we use circular buckets to minimize the number of erases. * Circular buckets write new data always in the next free space. */ static int state_storage_mtd_buckets_init(struct state_backend_storage *storage, struct mtd_info_user *meminfo, const char *path, bool circular, off_t dev_offset, size_t max_size) { struct state_backend_storage_bucket *bucket; ssize_t end = dev_offset + max_size; int nr_copies = 0; off_t offset; ssize_t writesize; if (!end || end > meminfo->size) end = meminfo->size; if (!IS_ALIGNED(dev_offset, meminfo->erasesize)) { dev_err(storage->dev, "Offset within the device is not aligned to eraseblocks. Offset is %ld, erasesize %zu\n", dev_offset, meminfo->erasesize); return -EINVAL; } if (circular) writesize = meminfo->writesize; else writesize = meminfo->erasesize; for (offset = dev_offset; offset < end; offset += meminfo->erasesize) { int ret; unsigned int eraseblock = offset / meminfo->erasesize; ret = state_backend_bucket_circular_create(storage->dev, path, &bucket, eraseblock, writesize, meminfo); if (ret) { dev_warn(storage->dev, "Failed to create bucket at '%s' eraseblock %u\n", path, eraseblock); continue; } ret = state_backend_bucket_cached_create(storage->dev, bucket, &bucket); if (ret) { dev_warn(storage->dev, "Failed to setup cache bucket, continuing without cache, %d\n", ret); } list_add_tail(&bucket->bucket_list, &storage->buckets); ++nr_copies; if (nr_copies >= desired_copies) return 0; } if (!nr_copies) { dev_err(storage->dev, "Failed to initialize any state storage bucket\n"); return -EIO; } dev_warn(storage->dev, "Failed to initialize desired amount of buckets, only %d of %d succeeded\n", nr_copies, desired_copies); return 0; } /** * state_storage_file_buckets_init - Create buckets for a conventional file descriptor * @param storage Storage object * @param path Path to file/device * @param dev_offset Offset in the device to start writing at. * @param max_size Maximum size of the data. May be 0 for infinite. * @param stridesize How far apart the different data copies are placed. If * stridesize is 0, only one copy can be created. * @return 0 on success, -errno otherwise * * For blockdevices and other regular files we create direct buckets beginning * at offset 0. Direct buckets are simple and write data always to offset 0. */ static int state_storage_file_buckets_init(struct state_backend_storage *storage, const char *path, off_t dev_offset, size_t max_size, uint32_t stridesize) { struct state_backend_storage_bucket *bucket; int ret, n; off_t offset; int nr_copies = 0; if (!stridesize) { dev_err(storage->dev, "stridesize unspecified\n"); return -EINVAL; } if (max_size && max_size < desired_copies * stridesize) { dev_err(storage->dev, "device is too small to hold %d copies\n", desired_copies); return -EINVAL; } for (n = 0; n < desired_copies; n++) { offset = dev_offset + n * stridesize; ret = state_backend_bucket_direct_create(storage->dev, path, &bucket, offset, stridesize); if (ret) { dev_warn(storage->dev, "Failed to create direct bucket at '%s' offset %ld\n", path, offset); continue; } ret = state_backend_bucket_cached_create(storage->dev, bucket, &bucket); if (ret) { dev_warn(storage->dev, "Failed to setup cache bucket, continuing without cache, %d\n", ret); } list_add_tail(&bucket->bucket_list, &storage->buckets); ++nr_copies; } if (!nr_copies) { dev_err(storage->dev, "Failed to initialize any state direct storage bucket\n"); return -EIO; } if (nr_copies < desired_copies) dev_warn(storage->dev, "Failed to initialize desired amount of direct buckets, only %d of %d succeeded\n", nr_copies, desired_copies); return 0; } /** * state_storage_init - Init backend storage * @param path Path to the backend storage file * @param dev_offset Offset in the device to start writing at. * @param max_size Maximum size of the data. May be 0 for infinite. * @param stridesize Distance between two copies of the data. Not relevant for MTD * @param storagetype Type of the storage backend. This may be NULL where we * autoselect some backwardscompatible backend options * @return 0 on success, -errno otherwise * * Depending on the filetype, we create mtd buckets or normal file buckets. */ int state_storage_init(struct state *state, const char *path, off_t offset, size_t max_size, uint32_t stridesize, const char *storagetype) { struct state_backend_storage *storage = &state->storage; int ret; struct mtd_info_user meminfo; INIT_LIST_HEAD(&storage->buckets); storage->dev = &state->dev; storage->name = storagetype; storage->stridesize = stridesize; ret = mtd_get_meminfo(path, &meminfo); if (!ret && !(meminfo.flags & MTD_NO_ERASE)) { bool circular = true; if (!storagetype) { circular = false; } else if (strcmp(storagetype, "circular")) { dev_warn(storage->dev, "Unknown storagetype '%s', falling back to old format circular storage type.\n", storagetype); circular = false; } return state_storage_mtd_buckets_init(storage, &meminfo, path, circular, offset, max_size); } else { return state_storage_file_buckets_init(storage, path, offset, max_size, stridesize); } dev_err(storage->dev, "storage init done\n"); } void state_storage_set_readonly(struct state_backend_storage *storage) { storage->readonly = true; } /** * state_storage_free - Free backend storage * @param storage Storage object */ void state_storage_free(struct state_backend_storage *storage) { struct state_backend_storage_bucket *bucket; struct state_backend_storage_bucket *bucket_tmp; if (!storage->buckets.next) return; list_for_each_entry_safe(bucket, bucket_tmp, &storage->buckets, bucket_list) { list_del(&bucket->bucket_list); bucket->free(bucket); } }