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authorGuoqing Jiang <gqjiang@suse.com>2017-03-14 09:40:20 +0800
committerShaohua Li <shli@fb.com>2017-03-16 16:55:58 -0700
commit48df498daf62e1292868005675331929305067f0 (patch)
treefa449f9bdc074689955e4c6d8f5d62087b619c77 /drivers/md/bitmap.h
parentea17481fb48888fa11f412766bde36be9171247e (diff)
downloadlinux-0-day-48df498daf62e1292868005675331929305067f0.tar.gz
linux-0-day-48df498daf62e1292868005675331929305067f0.tar.xz
md: move bitmap_destroy to the beginning of __md_stop
Since we have switched to sync way to handle METADATA_UPDATED msg for md-cluster, then process_metadata_update is depended on mddev->thread->wqueue. With the new change, clustered raid could possible hang if array received a METADATA_UPDATED msg after array unregistered mddev->thread, so we need to stop clustered raid (bitmap_destroy -> bitmap_free -> md_cluster_stop) earlier than unregister thread (mddev_detach -> md_unregister_thread). And this change should be safe for non-clustered raid since all writes are stopped before the destroy. Also in md_run, we activate the personality (pers->run()) before activating the bitmap (bitmap_create()). So it is pleasingly symmetric to stop the bitmap (bitmap_destroy()) before stopping the personality (__md_stop() calls pers->free()), we achieve this by move bitmap_destroy to the beginning of __md_stop. But we don't want to break the codes for waiting behind IO as Shaohua mentioned, so introduce bitmap_wait_behind_writes to call the codes, and call the new fun in both mddev_detach and bitmap_destroy, then we will not break original behind IO code and also fit the new condition well. Signed-off-by: Guoqing Jiang <gqjiang@suse.com> Signed-off-by: Shaohua Li <shli@fb.com>
Diffstat (limited to 'drivers/md/bitmap.h')
-rw-r--r--drivers/md/bitmap.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/md/bitmap.h b/drivers/md/bitmap.h
index 9f761097aab2b..d15721ac07a62 100644
--- a/drivers/md/bitmap.h
+++ b/drivers/md/bitmap.h
@@ -271,6 +271,7 @@ struct bitmap *get_bitmap_from_slot(struct mddev *mddev, int slot);
int bitmap_copy_from_slot(struct mddev *mddev, int slot,
sector_t *lo, sector_t *hi, bool clear_bits);
void bitmap_free(struct bitmap *bitmap);
+void bitmap_wait_behind_writes(struct mddev *mddev);
#endif
#endif