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authorMark Fasheh <mfasheh@suse.com>2009-12-07 13:10:48 -0800
committerJoel Becker <joel.becker@oracle.com>2010-05-05 18:17:30 -0700
commitd02f00cc057809d96c044cc72d5b9809d59f7d49 (patch)
tree44a6d81ecf9fb4b5aa91c0501a8da2ee36890a38 /fs/ocfs2/localalloc.c
parentec20cec7a351584ca6c70ead012e73d61f9a8e04 (diff)
downloadlinux-0-day-d02f00cc057809d96c044cc72d5b9809d59f7d49.tar.gz
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ocfs2: allocation reservations
This patch improves Ocfs2 allocation policy by allowing an inode to reserve a portion of the local alloc bitmap for itself. The reserved portion (allocation window) is advisory in that other allocation windows might steal it if the local alloc bitmap becomes full. Otherwise, the reservations are honored and guaranteed to be free. When the local alloc window is moved to a different portion of the bitmap, existing reservations are discarded. Reservation windows are represented internally by a red-black tree. Within that tree, each node represents the reservation window of one inode. An LRU of active reservations is also maintained. When new data is written, we allocate it from the inodes window. When all bits in a window are exhausted, we allocate a new one as close to the previous one as possible. Should we not find free space, an existing reservation is pulled off the LRU and cannibalized. Signed-off-by: Mark Fasheh <mfasheh@suse.com>
Diffstat (limited to 'fs/ocfs2/localalloc.c')
-rw-r--r--fs/ocfs2/localalloc.c64
1 files changed, 53 insertions, 11 deletions
diff --git a/fs/ocfs2/localalloc.c b/fs/ocfs2/localalloc.c
index 7e7dd65d97ef2..7fe8149a0002d 100644
--- a/fs/ocfs2/localalloc.c
+++ b/fs/ocfs2/localalloc.c
@@ -52,7 +52,8 @@ static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc);
static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
struct ocfs2_dinode *alloc,
- u32 numbits);
+ u32 *numbits,
+ struct ocfs2_alloc_reservation *resv);
static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc);
@@ -262,6 +263,8 @@ void ocfs2_shutdown_local_alloc(struct ocfs2_super *osb)
osb->local_alloc_state = OCFS2_LA_DISABLED;
+ ocfs2_resmap_uninit(&osb->osb_la_resmap);
+
main_bm_inode = ocfs2_get_system_file_inode(osb,
GLOBAL_BITMAP_SYSTEM_INODE,
OCFS2_INVALID_SLOT);
@@ -493,7 +496,7 @@ static int ocfs2_local_alloc_in_range(struct inode *inode,
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
- start = ocfs2_local_alloc_find_clear_bits(osb, alloc, bits_wanted);
+ start = ocfs2_local_alloc_find_clear_bits(osb, alloc, &bits_wanted, NULL);
if (start == -1) {
mlog_errno(-ENOSPC);
return 0;
@@ -659,7 +662,8 @@ int ocfs2_claim_local_alloc_bits(struct ocfs2_super *osb,
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
- start = ocfs2_local_alloc_find_clear_bits(osb, alloc, bits_wanted);
+ start = ocfs2_local_alloc_find_clear_bits(osb, alloc, &bits_wanted,
+ ac->ac_resv);
if (start == -1) {
/* TODO: Shouldn't we just BUG here? */
status = -ENOSPC;
@@ -669,8 +673,6 @@ int ocfs2_claim_local_alloc_bits(struct ocfs2_super *osb,
bitmap = la->la_bitmap;
*bit_off = le32_to_cpu(la->la_bm_off) + start;
- /* local alloc is always contiguous by nature -- we never
- * delete bits from it! */
*num_bits = bits_wanted;
status = ocfs2_journal_access_di(handle,
@@ -682,6 +684,9 @@ int ocfs2_claim_local_alloc_bits(struct ocfs2_super *osb,
goto bail;
}
+ ocfs2_resmap_claimed_bits(&osb->osb_la_resmap, ac->ac_resv, start,
+ bits_wanted);
+
while(bits_wanted--)
ocfs2_set_bit(start++, bitmap);
@@ -711,13 +716,17 @@ static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc)
}
static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
- struct ocfs2_dinode *alloc,
- u32 numbits)
+ struct ocfs2_dinode *alloc,
+ u32 *numbits,
+ struct ocfs2_alloc_reservation *resv)
{
int numfound, bitoff, left, startoff, lastzero;
+ int local_resv = 0;
+ struct ocfs2_alloc_reservation r;
void *bitmap = NULL;
+ struct ocfs2_reservation_map *resmap = &osb->osb_la_resmap;
- mlog_entry("(numbits wanted = %u)\n", numbits);
+ mlog_entry("(numbits wanted = %u)\n", *numbits);
if (!alloc->id1.bitmap1.i_total) {
mlog(0, "No bits in my window!\n");
@@ -725,6 +734,30 @@ static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
goto bail;
}
+ if (!resv) {
+ local_resv = 1;
+ ocfs2_resv_init_once(&r);
+ ocfs2_resv_set_type(&r, OCFS2_RESV_FLAG_TMP);
+ resv = &r;
+ }
+
+ numfound = *numbits;
+ if (ocfs2_resmap_resv_bits(resmap, resv, &bitoff, &numfound) == 0) {
+ if (numfound < *numbits)
+ *numbits = numfound;
+ goto bail;
+ }
+
+ /*
+ * Code error. While reservations are enabled, local
+ * allocation should _always_ go through them.
+ */
+ BUG_ON(osb->osb_resv_level != 0);
+
+ /*
+ * Reservations are disabled. Handle this the old way.
+ */
+
bitmap = OCFS2_LOCAL_ALLOC(alloc)->la_bitmap;
numfound = bitoff = startoff = 0;
@@ -750,7 +783,7 @@ static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
startoff = bitoff+1;
}
/* we got everything we needed */
- if (numfound == numbits) {
+ if (numfound == *numbits) {
/* mlog(0, "Found it all!\n"); */
break;
}
@@ -759,12 +792,18 @@ static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
mlog(0, "Exiting loop, bitoff = %d, numfound = %d\n", bitoff,
numfound);
- if (numfound == numbits)
+ if (numfound == *numbits) {
bitoff = startoff - numfound;
- else
+ *numbits = numfound;
+ } else {
+ numfound = 0;
bitoff = -1;
+ }
bail:
+ if (local_resv)
+ ocfs2_resv_discard(resmap, resv);
+
mlog_exit(bitoff);
return bitoff;
}
@@ -1087,6 +1126,9 @@ retry_enospc:
memset(OCFS2_LOCAL_ALLOC(alloc)->la_bitmap, 0,
le16_to_cpu(la->la_size));
+ ocfs2_resmap_restart(&osb->osb_la_resmap, cluster_count,
+ OCFS2_LOCAL_ALLOC(alloc)->la_bitmap);
+
mlog(0, "New window allocated:\n");
mlog(0, "window la_bm_off = %u\n",
OCFS2_LOCAL_ALLOC(alloc)->la_bm_off);