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authorChristoph Lameter <clameter@sgi.com>2006-10-21 10:24:16 -0700
committerLinus Torvalds <torvalds@g5.osdl.org>2006-10-21 13:35:06 -0700
commitaedb0eb107961a234f7c38e53da65a8f7ea992a9 (patch)
treefeb4be6542e39916fe13517583cffc2ca7a4e2c3 /mm
parent7516795739bd53175629b90fab0ad488d7a6a9f7 (diff)
downloadlinux-aedb0eb107961a234f7c38e53da65a8f7ea992a9.tar.gz
linux-aedb0eb107961a234f7c38e53da65a8f7ea992a9.tar.xz
[PATCH] Slab: Do not fallback to nodes that have not been bootstrapped yet
The zonelist may contain zones of nodes that have not been bootstrapped and we will oops if we try to allocate from those zones. So check if the node information for the slab and the node have been setup before attempting an allocation. If it has not been setup then skip that zone. Usually we will not encounter this situation since the slab bootstrap code avoids falling back before we have setup the respective nodes but we seem to have a special needs for pppc. Signed-off-by: Christoph Lameter <clameter@sgi.com> Acked-by: Andy Whitcroft <apw@shadowen.org> Cc: Paul Mackerras <paulus@samba.org> Cc: Mike Kravetz <kravetz@us.ibm.com> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Mel Gorman <mel@csn.ul.ie> Acked-by: Will Schmidt <will_schmidt@vnet.ibm.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'mm')
-rw-r--r--mm/slab.c11
1 files changed, 7 insertions, 4 deletions
diff --git a/mm/slab.c b/mm/slab.c
index 266449d604bd..84c631f30741 100644
--- a/mm/slab.c
+++ b/mm/slab.c
@@ -3152,12 +3152,15 @@ void *fallback_alloc(struct kmem_cache *cache, gfp_t flags)
struct zone **z;
void *obj = NULL;
- for (z = zonelist->zones; *z && !obj; z++)
+ for (z = zonelist->zones; *z && !obj; z++) {
+ int nid = zone_to_nid(*z);
+
if (zone_idx(*z) <= ZONE_NORMAL &&
- cpuset_zone_allowed(*z, flags))
+ cpuset_zone_allowed(*z, flags) &&
+ cache->nodelists[nid])
obj = __cache_alloc_node(cache,
- flags | __GFP_THISNODE,
- zone_to_nid(*z));
+ flags | __GFP_THISNODE, nid);
+ }
return obj;
}