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-rw-r--r--Documentation/unicode.txt22
1 files changed, 18 insertions, 4 deletions
diff --git a/Documentation/unicode.txt b/Documentation/unicode.txt
index 4a33f81cadb1..012e8e895842 100644
--- a/Documentation/unicode.txt
+++ b/Documentation/unicode.txt
@@ -1,3 +1,6 @@
+Unicode support
+===============
+
Last update: 2005-01-17, version 1.4
This file is maintained by H. Peter Anvin <unicode@lanana.org> as part
@@ -6,7 +9,8 @@ The current version can be found at:
http://www.lanana.org/docs/unicode/unicode.txt
- ------------------------
+Introdution
+-----------
The Linux kernel code has been rewritten to use Unicode to map
characters to fonts. By downloading a single Unicode-to-font table,
@@ -16,12 +20,14 @@ the font as indicated.
This changes the semantics of the eight-bit character tables subtly.
The four character tables are now:
+=============== =============================== ================
Map symbol Map name Escape code (G0)
-
+=============== =============================== ================
LAT1_MAP Latin-1 (ISO 8859-1) ESC ( B
GRAF_MAP DEC VT100 pseudographics ESC ( 0
IBMPC_MAP IBM code page 437 ESC ( U
USER_MAP User defined ESC ( K
+=============== =============================== ================
In particular, ESC ( U is no longer "straight to font", since the font
might be completely different than the IBM character set. This
@@ -55,10 +61,12 @@ In addition, the following characters not present in Unicode 1.1.4
have been defined; these are used by the DEC VT graphics map. [v1.2]
THIS USE IS OBSOLETE AND SHOULD NO LONGER BE USED; PLEASE SEE BELOW.
+====== ======================================
U+F800 DEC VT GRAPHICS HORIZONTAL LINE SCAN 1
U+F801 DEC VT GRAPHICS HORIZONTAL LINE SCAN 3
U+F803 DEC VT GRAPHICS HORIZONTAL LINE SCAN 7
U+F804 DEC VT GRAPHICS HORIZONTAL LINE SCAN 9
+====== ======================================
The DEC VT220 uses a 6x10 character matrix, and these characters form
a smooth progression in the DEC VT graphics character set. I have
@@ -74,10 +82,12 @@ keyboard symbols that are unlikely to ever be added to Unicode proper
since they are horribly vendor-specific. This, of course, is an
excellent example of horrible design.
+====== ======================================
U+F810 KEYBOARD SYMBOL FLYING FLAG
U+F811 KEYBOARD SYMBOL PULLDOWN MENU
U+F812 KEYBOARD SYMBOL OPEN APPLE
U+F813 KEYBOARD SYMBOL SOLID APPLE
+====== ======================================
Klingon language support
------------------------
@@ -99,8 +109,10 @@ of the dingbats/symbols/forms type and this is a language, I have
located it at the end, on a 16-cell boundary in keeping with standard
Unicode practice.
-NOTE: This range is now officially managed by the ConScript Unicode
-Registry. The normative reference is at:
+.. note::
+
+ This range is now officially managed by the ConScript Unicode
+ Registry. The normative reference is at:
http://www.evertype.com/standards/csur/klingon.html
@@ -112,6 +124,7 @@ However, since the set of symbols appear to be consistent throughout,
with only the actual shapes being different, in keeping with standard
Unicode practice these differences are considered font variants.
+====== =======================================================
U+F8D0 KLINGON LETTER A
U+F8D1 KLINGON LETTER B
U+F8D2 KLINGON LETTER CH
@@ -155,6 +168,7 @@ U+F8F9 KLINGON DIGIT NINE
U+F8FD KLINGON COMMA
U+F8FE KLINGON FULL STOP
U+F8FF KLINGON SYMBOL FOR EMPIRE
+====== =======================================================
Other Fictional and Artificial Scripts
--------------------------------------