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authorEnrico Jorns <ejo@pengutronix.de>2020-04-15 16:52:35 +0200
committerEnrico Jorns <ejo@pengutronix.de>2020-06-11 01:31:27 +0200
commit531e0075a6a2e13b99e0270615d98777bf544f9a (patch)
treef4b1c7c13d80601d82ee6712944965246860ee4f
parent18c800ce39ba1581c6b09eeed870266645eaa368 (diff)
downloadmeta-ptx-531e0075a6a2e13b99e0270615d98777bf544f9a.tar.gz
meta-ptx-531e0075a6a2e13b99e0270615d98777bf544f9a.tar.xz
README: rename to README.md to benefit form GitHub Markdown parsing
Adjust and fix block to match Markdown markup. Signed-off-by: Enrico Jorns <ejo@pengutronix.de>
-rw-r--r--README.md (renamed from README)24
1 files changed, 12 insertions, 12 deletions
diff --git a/README b/README.md
index f8315ad..18772ff 100644
--- a/README
+++ b/README.md
@@ -9,12 +9,12 @@ Dependencies
This layer depends on:
- URI: git://git.openembedded.org/bitbake
- branch: master
+ URI: git://git.openembedded.org/bitbake
+ branch: master
- URI: git://git.openembedded.org/openembedded-core
- layers: meta
- branch: master
+ URI: git://git.openembedded.org/openembedded-core
+ layers: meta
+ branch: master
Patches
@@ -32,7 +32,7 @@ Table of Contents
I. Adding the ptx layer to your build
-=================================================
+=====================================
In order to use this layer, you need to make the build system aware of
it.
@@ -42,10 +42,10 @@ yocto build tree, you can add it to the build system by adding the
location of the ptx layer to bblayers.conf, along with any
other layers needed. e.g.:
- BBLAYERS ?= " \
- /path/to/yocto/meta \
- /path/to/yocto/meta-yocto \
- /path/to/yocto/meta-yocto-bsp \
- /path/to/yocto/meta-ptx \
- "
+ BBLAYERS ?= " \
+ /path/to/yocto/meta \
+ /path/to/yocto/meta-yocto \
+ /path/to/yocto/meta-yocto-bsp \
+ /path/to/yocto/meta-ptx \
+ "